Infomercials as a bridge to the real

Critical and speculative design and design fiction has often been positioned in opposition to “consumer friendly” design. These are not designs for mass market. These are not designs destined to be bestsellers. These are not designs that meet obvious consumer needs and desires. There’s a freedom to positioning design in this way: it’s carte blanche […]

Deep Time and the Onkalo RPG

Posted by Jessica Rose Marcotte (@jekagames) After spending the weekend immersed in thoughts about Deep Time at the Speculative Play Deep Time jam this weekend, it turned out that my Monday night RPG/board game group didn’t have anything to play that night. During the weekend, we had watched “Into Eternity” ( and thought about Onkalo […]